Menu
Cart 0
CALL TO ADVENTURE

CALL TO ADVENTURE

  • £35.09
  • Save 10%

Payment for pre-order items will be taken from your card at the online checkout when you place your pre-order. Items will not be made available before their release date.

Please note that when shipping orders containing pre-order items or special order items, your order will be held until all of your items become available. If you require your items sooner, please contact us at shop@proudlion.co.uk and we can invoice you for shipping on smaller consignments of your order.


Make your fate! Inspired by character-driven fantasy storytelling, Call to Adventure challenges 2-4 players to create the hero with the greatest destiny by acquiring traits, facing challenges, and overcoming adversaries.

Call to Adventure features a unique "rune rolling" system for resolving challenges, a point-based system that encourages storytelling, and over 150 unique cards. Players begin each game with an origin card that provides their backstory as well as two "starter" abilities. Each round they may either acquire trait cards from the board or face a challenge. Challenges each have two possible paths a player can choose from. For example, players who encounter the Thieves' Guild may choose to Train as a Spy, or Train as a Killer. Each Challenge has a difficulty that must be overcome by rolling successes on carved runes. The more a player has of the abilities required to overcome the Challenge, the more runes they will be able to cast.

Failed challenges lead players to acquire Experience points that may be spent to "push" through tougher challenges. But beware, while some negative experiences will help your hero grow, too many tragedies set them on a dark path.

As players' heroes grow in ability and experience, they move on to harder challenges, eventually facing deadly adversaries and acquiring more and more destiny points. The player whose hero has the highest destiny score wins the game.


    We Also Recommend